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Category: Trains
Factorio version: Any (default)
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FARL

A locomotive that places rails, signals and poles while driving.
- places rails, signals, electric poles, concrete,.. while driving
- customizable placement of poles, multiple parallel tracks, lamps, turrets etc. with blueprints
- removes trees and stone rocks that are in the way (and adds 1 raw wood per tree to cargo)
- place rails on water if the train has concrete loaded
connects poles with red/green wires

Rail Tanker

Allows you to create a tanker wagon for the railway network to transport liquids by train

The Fat Controller

Remote train management.

The Fat Controller allows you to track trains, see their next stop, if they are currently moving and the item in their inventory with the highest count, you are also able to remotely control trains and set their schedule.

Logistics Railway

This mod allows you to load/unload your trains using your logistics robots! You don't need to change your trains at all -- simply replace some of your normal rail segments with one of the types of special Logistics Rails and any cargo wagon that stops on those rails will be automagically converted into a Logistics Wagon of the associated type. Then you can remove your inserters and chest and use only bots! For example: If a wagon stops on top a Passive Provider rail, then its contents will be provided directly to the logistics network just like a passive provider chest.

Shuttle Train

This mod adds a shuttle train, designed specifically for transporting you around your ever expanding base. With a handy GUI to make the process a breeze.

SmartTrains

Makes your trains a little bit smarter
Adds trainlines (to easily manage multiple trains with the same shedule), trainstops that can connect to the circuit network, full/empty rules and more.
See the forums for an indepth explanation of how stuff works

More Rails Per Craft Cycle

Simply makes it so you get 20 rails per craft cycle. Affects straight and curved rails.

Mmod

- long reach
- increased some stack sizes
- tech robot speed
- tech robot cargo size
- tech laser turret damage
- tech laser turret speed
- tech lab research speed
- when an enemy dies there is a chance it drops (an) alien artifact(s)
- (un)barrel every fluid and gas
player:
- infinite health
- faster movement
- less dark
- bigger inventory: 160
- default mining speed is slightly increased
-- every new player gets 1 power box (13GW), not craftable.

added items:
- faster inserter
- faster smart inserter
- better roboport: more range, more recharge power, more recharge slots
- parquet flooring: slows down movement speed by 30% (handy when using alot of speed boots while walking your factory)
- pollution generator
- speedboots: 5 x exo cost and spec
- reactor: 10 x cost and spec
- personal roboport: 5 x cost and spec
- stronger laser turret: 2 x range, 2 x base damage, 1/2 cooldown
- faster train
- all/most factories have improved versions: M1 -> M5

Rail Tanker

Allows you to create a tanker wagon for the railway network to transport liquids by train

Cursed Underground Transport

No one likes a train crashing you, no one divide the factory just for a train, with this mod you can put the train under the factory! :D

Bucket Wheel Excavator

It is about the size of 10 basic mining drills, but mines 14 times faster than 1 basic mininig drill.
It creates quite alot of pollution since for one, it doesn't use water to "clean" the air of particles that comes as a result of mining(atleast thats what they do in real life)

The Fat Controller

Remote train management.

The Fat Controller allows you to track trains, see their next stop, if they are currently moving and the item in their inventory with the highest count, you are also able to remotely control trains and set their schedule.

Rail Crossing

Mod for factorio that allows trains to cross rail segments occupied by other trains.

Moving Block Signals

This is a small mod to add moving block signals to factorio. When this mod is enabled trains will drag a small purple signal behind them allowing trains to get closer together. You still need to place signal manually on junctions but this mod should handle the rest of the signals. This style of signal does not support doubled headed trains so you will still need to use standard signal on singles line sections.

RoadTrain

The main focus of this mod was to add a way to manage and control trailers for vehicles to factorio, although there is a stock trailer provided it should be a simple matter for other modders to create trailers and simply link in this interface to control them.

Bridge Railway

- Own technology to be researched (after Automated rail transportation)
- A recipe for straight rails and for curved rails (costing more steel and a bit of wood)
- Those rails can be placed on water
- Bridge rails are fully compatible with the standard base-game rails (straight & curved)

Logistics Wagons

This mod adds four new train wagons which will act like the four logistics chests.

The look of these four new wagons are significantly different from the base wagon to not mistake them and they are colour coded in the same way as the logistics chests.

Stainless Steel wagon

This mod adds a new cargo wagon and research to unlock it: the Stainless Steel cargo wagon.

It's a small mod I mostly made for myself because I wasn't satisfied with my desire for "more" and the capacity standard cargo wagons have :)