Adds an item that can display numbers from the circuit network, with several formating options.
Adds a tiny time toolbar at the top of the UI, that displays a clock, allows to switch from night-and-day mode to continuous daylight and to tweak game speed. Also adds a Clock Combinator item to have access to time variables through the logistic network.
Eyes in the sky ! Monitor and pilot your factory with your smartphone. (or a way to have several cameras all around the map to give you alternate views and control on your factory)
This mod increases the size of all your bags (inventory, toolbelt, logistics slots, trash slots, robot storage...).
Lets you craft a Personal Teleporter Equipment that goes into your Power Armor and allows you to Teleport around your base where you have put Teleporter Beacons. Take a look at the screen shots.
Extension to original rocket score window. Display number of rockets and averages. Autohide the window after a delay. Autolaunch option.
Adds more slots to the logistics trash. Useful for getting rid of artifacts or wood from your inventory. Or extra space.
Define a challenge on a chosen map and try to complete it as fast as you can, or in a limited time. Publish it on the factorio forum (section Maps and Scenarios) to challenge other players, and see if someone can beat your personal record... ;)
Are you tired of having useless burner mining drills and furnaces lying around? Ever wanted to repurpose them? Now you can with Upgrade!
A simple little script mod that adds recipes to create more advanced entities using precursor technology entities, similar to how inserters and assembling machines work. This mod can be used on loaded saves as well.
Remote train management.
The Fat Controller allows you to track trains, see their next stop, if they are currently moving and the item in their inventory with the highest count, you are also able to remotely control trains and set their schedule.
Forces & players management interface for multiplayer gaming and PvP.
Sick of having to put dozens of modules in your drills, assemblers, etc. by hand?
Configure ModuleInserter with a setup for machines, mark the area and watch your Pocketbots do the hard work
Provides a detailed view of your logistics network and the items within it
AutoTrash moves items automatically to your logistics trash slots.
Belt Brush is a mod I made inspired by Youtuber Arumba07 he was being annoyed by how you would need to walk down your belt lines four times to make a new lane, and asked if someone would want to make a mod to make it so that you can brush belts just like you can brush concrete.
UBS adds a UI at the start of the game in which you can choose to look for not-connected slow-fast-express or all belts. UBS then will look for any disconnected belts from the type that you selected. UBS also looks for any placed underground belts. If after a while you have not yet placed a connection to that belt it will tell you where it is and where you are. then you can go and look for it.
This mod adds simple teleporters with different tiers and GUI features!
Run a lua script in response to logistic network. Can be used to query and control all in game objects. Basically command blocks for Factorio
Shows you the current biter evolution factor, your play time, the current time of day (rounded to 15 minutes) and the current level of sun/moon light.
Do you rely on ghost (blueprint) placement to help you plan your factory, and are tired of waiting until you've researched all the way down to Automated Construction? Ghosts From the Start starts you out with 1 minute of ghost lifetime (extendable to the normal 5 minutes after you've researched Automated Construction).