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0craft MOD

This is a simple mod which removes the players ability to craft in their inventory and adds a workshop at the start of the game to replace the crafting of necessary items before the assembling machine 1 is researched.

5dim mod

5dim´s mod is a total conversion mod with tons of new features and graphics. This mod is divided in modules that you can download separately from factorio forum

Additional Oil Refineries

This mod adds two upgrades to Oil Refinery.
MK2 is 50% faster than the standard Oil Refinery and MK3 is 100% faster.

Recipe costs vary if you have Bob's Mod, Marathon Mod or both enabled.

Advanced accumulator

This mod adds an advanced accumulator. Research the technology for the advanced electric accumulator and then build it. You need to research the basic electric energy accumulator to get access to it.

Advanced Equipment

This mod adds additional equipment for the modular armors system.

Advanced Equipment

Unofficial Advanced Equipments update for 0.12 http://www.factoriomods.com/mods/advanced-equipment

Advanced Logistics System

Provides a detailed view of your logistics network and the items within it

Advanced Logistics System, UPDATE FOR .12

So when i downloaded this mod it was broken because of the .12 update. I went through the code and changed it to work in this update.
I DID NOT ADD ANYTHING AND I DO NOT CLAIM TO BE IN ANY WAY ASSOCIATED WITH THE ORIGINAL MOD
This is simply a repost of an updated version so that you don't have to make the changes manually.

Advanced realistic weaponary - NEW EN TRANSLATION

This mod adds a new and better weapons with more realistic look, shooting and sounds. You can unlock them from the beginning and have already quite strong defense, so you don’t have to be afraid that the aliens will eat you. Please, check this website for new releases of the mod. Thank you for downloading this mod and don’t forget to give the monsters hell with our guns!

Advanced Weaponry

Expands upon the limited weaponry present in vanilla. Adding several new weapons and the associated ammo, all locked behind research. I made this mainly because I got tired of running around with a bunch of destroyers.

Adds:
-Assault Rifle
-Sniper Rifle
-Sniper Rifle Ammo
-Laser Rifle
-Laser Ammo
-Research for all of the above.

AeroTech Storage

Pesky inserters loading your trains too slowly? Not enough storage space? AeroTech Storage brings you crates! After doing the requisite research, crates can be loaded and unloaded in assembling machines. Simply set the recipe and supply the machine with a wooden chest and a stack of the item and it will be loaded into the crate. Items that can be loaded into crates currently include wood, ores, and plates.

Afraid Of The Dark

Night is too dark for you ? Enforced personal lights, powerful balloon lights or a pair of natural tinted night glasses could be the solution !

Aircraft

Adds air travel and combat options.

Air Purifier

Adds effluent liquid and Air Purifier factory.
The air factory transform pollution into effluent. If you break an effluent container, it releases pollution back into the air. You can clean the effluent into water using a chemical plant. Does not make the game easy.

Alien Artifact Loot

To make collection of Alien Artifacts easier, this mod makes alien units randomly drop them upon death.

Alien Eggs

A new technology to incubate and hatch alien eggs for your own experiments or vicious pleasure... or both !

Alien Oil

This mod adds a new item to the game which allows you to move Crude Oil spouts.

Alien Science

Hello, if you find killing aliens quite difficult and would rather just get Alien Science Packs by crafting, then this mod is for you!

This extremely simple mod adds a few recipes to the game that will allow you to craft Alien Science Packs and Alien Artifacts by using each of the other three tiers.

Alien Technology - Squishalot

Currently This mod only adds a recipe for Alien Artifacts, but will hopefully add controlled biter spawners that cannot break your machinery.